Wednesday, 18 July 2007

Vasarley in Black & White

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I found this book when rummaging through the collections at Marcus Campbell Books. The whole book looks at simple ways to trick the eye using line and form. The movement that is created by this really interests me. It's almost the anti-digital, using visual trickery to do in 2D what we recreate in digital.
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http://www.ritsumei.ac.jp/kic/~akitaoka/index-e.html
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Do we resort to digital because things can be animated really quickly? I'm interested in the idea that there will always be a need for human interaction in design. Is digital or can digital design ever be as personal as something that is held and has a tactile as well as visual element? This is especially poignant today with the issues of global warming. How can something as impersonal as something on the screen have the ability to be as personal as something we hold in our hand?

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